Daru Spiritualist
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
He lifts the spirits of his people so they may descend in wrath upon their foes.
Creature — Human Cleric
standard:
not legal
future:
not legal
historic:
not legal
timeless:
not legal
gladiator:
not legal
pioneer:
not legal
explorer:
not legal
modern:
not legal
legacy:
legal
pauper:
legal
vintage:
legal
penny:
not legal
commander:
legal
oathbreaker:
legal
standardbrawl:
not legal
brawl:
not legal
alchemy:
not legal
paupercommander:
legal
duel:
legal
oldschool:
not legal
premodern:
legal
predh:
legal
High - Low